Struct FrozenRenderSceneTag
Frozen scene tag.
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
[Serializable]
public struct FrozenRenderSceneTag : ISharedComponentData, IQueryTypeParameter
Fields
| Name | Description |
|---|---|
| HasStreamedLOD | Streaming LOD flags. |
| SceneGUID | Scene ID. |
| SectionIndex | Section ID. |
Methods
| Name | Description |
|---|---|
| Equals(FrozenRenderSceneTag) | Determines whether two object instances are equal. |
| GetHashCode() | Serves as the default hash function. |
| ToString() | Returns a string that represents the current object. |