Struct RenderBounds
An unmanaged component that represent the render bounds.
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
public struct RenderBounds : IComponentData, IQueryTypeParameter
Remarks
This is a bounding box for the entity in local coordinates. You can enlarge this box in cases where vertex animations can move parts of the mesh outside the mesh's original bounds.
Fields
| Name | Description |
|---|---|
| Value | The axis-aligned render bounds. |