Struct ArchetypeChunkComponentType<T>
Namespace: Unity.Entities
Syntax
public struct ArchetypeChunkComponentType<T>
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
GlobalSystemVersion
Declaration
public uint GlobalSystemVersion { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |
IsReadOnly
Declaration
public bool IsReadOnly { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |