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    Struct BlobAssetOwner

    Namespace: Unity.Entities
    Syntax
    public struct BlobAssetOwner : ISharedComponentData, IDisposable

    Constructors

    BlobAssetOwner(Byte*, Int32)

    Declaration
    public BlobAssetOwner(byte *data, int totalSize)
    Parameters
    Type Name Description
    System.Byte* data
    System.Int32 totalSize

    Methods

    Dispose()

    Declaration
    public void Dispose()
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