Struct Static | Package Manager UI website
docs.unity.cn
    Show / Hide Table of Contents

    Struct Static

    When added, TransformSystem will process transform compomnnts once to update LocalToWorld. Once that is resolved, the Frozen component will be added and LocalToWorld will no longer be updated.

    Namespace: Unity.Transforms
    Syntax
    public struct Static : IComponentData
    Back to top Copyright © 2019 Unity Technologies
    Generated by DocFX