Class MemoryBinaryReader | Entities | 0.10.0-preview.6
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    Class MemoryBinaryReader

    Inheritance
    Object
    MemoryBinaryReader
    Namespace: Unity.Entities.Serialization
    Syntax
    public class MemoryBinaryReader : BinaryReader, IDisposable

    Constructors

    MemoryBinaryReader(Byte*)

    Declaration
    public MemoryBinaryReader(byte *content)
    Parameters
    Type Name Description
    Byte* content

    Methods

    Dispose()

    Declaration
    public void Dispose()

    ReadBytes(Void*, Int32)

    Declaration
    public void ReadBytes(void *data, int bytes)
    Parameters
    Type Name Description
    Void* data
    Int32 bytes
    Implements
    BinaryReader.ReadBytes(Void*, Int32)

    Extension Methods

    BlobAssetSerializeExtensions.Read<T>(BinaryReader)
    BinaryReaderExtensions.ReadByte(BinaryReader)
    BinaryReaderExtensions.ReadInt(BinaryReader)
    BinaryReaderExtensions.ReadULong(BinaryReader)
    BinaryReaderExtensions.ReadBytes(BinaryReader, NativeArray<Byte>, Int32, Int32)
    BinaryReaderExtensions.ReadArray<T>(BinaryReader, NativeArray<T>, Int32)
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