Class CopyTransformToGameObjectSystem
Inherited Members
Namespace: Unity.Transforms
Syntax
[UpdateInGroup(typeof(TransformSystemGroup))]
[UpdateAfter(typeof(EndFrameLocalToParentSystem))]
public class CopyTransformToGameObjectSystem : JobComponentSystemMethods
OnCreate()
Declaration
protected override void OnCreate()Overrides
OnUpdate(JobHandle)
Declaration
protected override JobHandle OnUpdate(JobHandle inputDeps)Parameters
| Type | Name | Description | 
|---|---|---|
| JobHandle | inputDeps | 
Returns
| Type | Description | 
|---|---|
| JobHandle |