Struct ResourceMetaData | Entities | 0.13.0-preview.24
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    Struct ResourceMetaData

    Information for resources to be loaded at runtime.

    Namespace: Unity.Scenes
    Syntax
    [MovedFrom(true, "Unity.Entities.Hybrid", "Unity.Entities.Hybrid", null)]
    public struct ResourceMetaData

    Fields

    ResourceFlags

    Flags to control the behavior of the asset

    Declaration
    public ResourceMetaData.Flags ResourceFlags
    Field Value
    Type Description
    ResourceMetaData.Flags

    ResourceId

    The guid of the asset

    Declaration
    public Hash128 ResourceId
    Field Value
    Type Description
    Hash128

    ResourceType

    The type of resource.

    Declaration
    public ResourceMetaData.Type ResourceType
    Field Value
    Type Description
    ResourceMetaData.Type
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