Class ComponentSystemGroup | Entities | 0.16.0-preview.21
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    Class ComponentSystemGroup

    Inheritance
    Object
    ComponentSystemBase
    ComponentSystem
    ComponentSystemGroup
    GameObjectAfterConversionGroup
    GameObjectBeforeConversionGroup
    GameObjectConversionGroup
    GameObjectDeclareReferencedObjectsGroup
    GameObjectExportGroup
    FixedStepSimulationSystemGroup
    InitializationSystemGroup
    LateSimulationSystemGroup
    PresentationSystemGroup
    SimulationSystemGroup
    SceneSystemGroup
    TransformSystemGroup
    Inherited Members
    ComponentSystem.PostUpdateCommands
    ComponentSystem.InitEntityQueryCache(Int32)
    ComponentSystem.Entities
    ComponentSystem.Update()
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.Time
    ComponentSystemBase.OnCreateForCompiler()
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.ExecutingSystemType
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetComponentTypeHandle<T>(Boolean)
    ComponentSystemBase.GetDynamicComponentTypeHandle(ComponentType)
    ComponentSystemBase.GetBufferTypeHandle<T>(Boolean)
    ComponentSystemBase.GetSharedComponentTypeHandle<T>()
    ComponentSystemBase.GetEntityTypeHandle()
    ComponentSystemBase.GetComponentDataFromEntity<T>(Boolean)
    ComponentSystemBase.GetBufferFromEntity<T>(Boolean)
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    Namespace: Unity.Entities
    Syntax
    public abstract class ComponentSystemGroup : ComponentSystem

    Properties

    FixedRateManager

    Declaration
    public IFixedRateManager FixedRateManager { get; set; }
    Property Value
    Type Description
    IFixedRateManager

    Systems

    Declaration
    public virtual IReadOnlyList<ComponentSystemBase> Systems { get; }
    Property Value
    Type Description
    IReadOnlyList<ComponentSystemBase>

    Methods

    AddSystemToUpdateList(ComponentSystemBase)

    Declaration
    public void AddSystemToUpdateList(ComponentSystemBase sys)
    Parameters
    Type Name Description
    ComponentSystemBase sys

    OnCreate()

    Declaration
    protected override void OnCreate()
    Overrides
    ComponentSystemBase.OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()
    Overrides
    ComponentSystemBase.OnDestroy()

    OnStopRunning()

    Declaration
    protected override void OnStopRunning()
    Overrides
    ComponentSystemBase.OnStopRunning()

    OnUpdate()

    Declaration
    protected override void OnUpdate()
    Overrides
    ComponentSystem.OnUpdate()

    RemoveSystemFromUpdateList(ComponentSystemBase)

    Declaration
    public void RemoveSystemFromUpdateList(ComponentSystemBase sys)
    Parameters
    Type Name Description
    ComponentSystemBase sys

    SortSystems()

    Update the component system's sort order.

    Declaration
    public void SortSystems()

    Extension Methods

    ComponentSystemBaseManagedComponentExtensions.HasSingleton<T>(ComponentSystemBase)
    ComponentSystemBaseManagedComponentExtensions.GetSingleton<T>(ComponentSystemBase)
    ComponentSystemBaseManagedComponentExtensions.SetSingleton<T>(ComponentSystemBase, T)
    JobForEachExtensions.GetEntityQueryForIJobForEach(ComponentSystemBase, Type)
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    on 30 October 2020