Class ComponentSystemProcessing | Entities | 0.16.0-preview.21
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    Class ComponentSystemProcessing

    Inheritance
    Object
    ComponentSystemProcessing
    Namespace: Unity.Entities.IL2CPPProcessing
    Syntax
    public class ComponentSystemProcessing : IUnityLinkerProcessor, IOrderedCallback

    Properties

    callbackOrder

    Declaration
    public int callbackOrder { get; }
    Property Value
    Type Description
    Int32
    Implements
    IOrderedCallback.callbackOrder

    Methods

    GenerateAdditionalLinkXmlFile(BuildReport, UnityLinkerBuildPipelineData)

    Declaration
    public string GenerateAdditionalLinkXmlFile(BuildReport report, UnityLinkerBuildPipelineData data)
    Parameters
    Type Name Description
    BuildReport report
    UnityLinkerBuildPipelineData data
    Returns
    Type Description
    String
    Implements
    IUnityLinkerProcessor.GenerateAdditionalLinkXmlFile(BuildReport, UnityLinkerBuildPipelineData)

    OnAfterRun(BuildReport, UnityLinkerBuildPipelineData)

    Declaration
    public void OnAfterRun(BuildReport report, UnityLinkerBuildPipelineData data)
    Parameters
    Type Name Description
    BuildReport report
    UnityLinkerBuildPipelineData data
    Implements
    IUnityLinkerProcessor.OnAfterRun(BuildReport, UnityLinkerBuildPipelineData)

    OnBeforeRun(BuildReport, UnityLinkerBuildPipelineData)

    Declaration
    public void OnBeforeRun(BuildReport report, UnityLinkerBuildPipelineData data)
    Parameters
    Type Name Description
    BuildReport report
    UnityLinkerBuildPipelineData data
    Implements
    IUnityLinkerProcessor.OnBeforeRun(BuildReport, UnityLinkerBuildPipelineData)
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    on 30 October 2020