docs.unity.cn
    Show / Hide Table of Contents

    Method DestroyAndResetAllEntities

    DestroyAndResetAllEntities()

    Destroys all entities in the EntityManager and resets the internal entity ID version table.

    Declaration
    public void DestroyAndResetAllEntities()
    Remarks

    This method can be used to reset an EntityManager for the purpose of creating data that can be written to disk with a deterministic, exact matching file on disk. It resets all chunk and entity version state so that it can be serialized to disk back to a state that is the same as a clean world. Archetypes and EntityQuery are not reset since they are often cached / owned by systems, but these are also not stored on disk.

    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on Friday, May 28, 2021