Interface BinaryReader Namespace: Unity.Entities.Serialization Syntax public interface BinaryReader : IDisposable Methods Name Description ReadBytes(Void*, Int32) Extension Methods BlobAssetSerializeExtensions.Read<T>(BinaryReader) BinaryReaderExtensions.ReadByte(BinaryReader) BinaryReaderExtensions.ReadInt(BinaryReader) BinaryReaderExtensions.ReadULong(BinaryReader) BinaryReaderExtensions.ReadBytes(BinaryReader, NativeArray<Byte>, Int32, Int32) BinaryReaderExtensions.ReadArray<T>(BinaryReader, NativeArray<T>, Int32)