Class JobChunkExtensions | Entities | 0.3.0-preview.4
docs.unity.cn
    Show / Hide Table of Contents

    Class JobChunkExtensions

    Extensions for scheduling and running IJobChunk Jobs.

    Inheritance
    Object
    JobChunkExtensions
    Namespace: Unity.Entities
    Syntax
    public static class JobChunkExtensions

    Methods

    Run<T>(T, EntityQuery)

    Runs the Job immediately on the current thread.

    Declaration
    public static void Run<T>(this T jobData, EntityQuery query)
        where T : struct, IJobChunk
    Parameters
    Type Name Description
    T jobData

    An IJobChunk instance.

    EntityQuery query

    The query selecting chunks with the necessary components.

    Type Parameters
    Name Description
    T

    The specific IJobChunk implementation type.

    RunWithoutJobs<T>(ref T, ref ArchetypeChunkIterator)

    Runs the job using an ArchetypeChunkIterator instead of the jobs API.

    Declaration
    public static void RunWithoutJobs<T>(this ref T jobData, ref ArchetypeChunkIterator chunkIterator)
        where T : struct, IJobChunk
    Parameters
    Type Name Description
    T jobData

    The job to execute.

    ArchetypeChunkIterator chunkIterator

    The ArchetypeChunkIterator of the EntityQuery to run over.

    Type Parameters
    Name Description
    T

    The specific IJobChunk implementation type.

    Schedule<T>(T, EntityQuery, JobHandle)

    Adds an IJobChunk instance to the Job scheduler queue.

    Declaration
    public static JobHandle Schedule<T>(this T jobData, EntityQuery query, JobHandle dependsOn = null)
        where T : struct, IJobChunk
    Parameters
    Type Name Description
    T jobData

    An IJobChunk instance.

    EntityQuery query

    The query selecting chunks with the necessary components.

    JobHandle dependsOn

    The handle identifying already scheduled Jobs that could constrain this Job. A Job that writes to a component must run before other Jobs that read or write that component. Jobs that only read the same components can run in parallel.

    Returns
    Type Description
    JobHandle

    A handle that combines the current Job with previous dependencies identified by the dependsOn parameter.

    Type Parameters
    Name Description
    T

    The specific IJobChunk implementation type.

    Back to top Copyright © 2019 Unity Technologies
    Generated by DocFX