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    Class HierarchyState

    The internal serializable state used by the hierarchy. This object should be set by a user when re-constructing the hierarchy.

    Inheritance
    Object
    HierarchyState
    Namespace: Unity.Entities.Editor
    Syntax
    [GeneratePropertyBag]
    public class HierarchyState

    Fields

    Name Description
    Nodes

    Methods

    Name Description
    GetHierarchyNodesSerializableState(String)
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