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    Interface IEntityMap<T>

    Common interface for the per-entity data storage.

    Namespace: Unity.Entities.Editor
    Syntax
    public interface IEntityMap<T> : IDisposable where T : struct
    Type Parameters
    Name Description
    T

    The data type stored.

    Properties

    Name Description
    Capacity

    Returns the upper bound for the array.

    Count

    Returns the number of entries in the storage.

    Item[Entity]

    Gets or sets the data for the specified Entity.

    Methods

    Name Description
    Clear()

    Clears the storage for re-use.

    Exists(Entity)

    Returns true if the specified entity exists in the storage.

    Remove(Entity)

    Removes the data for the specified entity.

    Resize(Int32)

    Resizes to sparse data set to the given capacity.

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