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    Method AddBuffer

    AddBuffer<T>(Entity)

    Records a command to add a dynamic buffer to an entity.

    Declaration
    public DynamicBuffer<T> AddBuffer<T>(Entity e)
        where T : struct, IBufferElementData
    Parameters
    Type Name Description
    Entity e

    The entity to add the dynamic buffer to.

    Returns
    Type Description
    DynamicBuffer<T>

    The DynamicBuffer<T> that will be added when the command plays back.

    Type Parameters
    Name Description
    T

    The IBufferElementData type stored by the DynamicBuffer<T>.

    Remarks

    Behavior at Playback: If the entity already has this type of dynamic buffer, the dynamic buffer will just be set. Will throw an error if this entity is destroyed before playback, if this entity is still deferred, or if the entity doesn't have a DynamicBuffer<T> component storing elements of type T.

    Exceptions
    Type Condition
    NullReferenceException

    Throws if an Allocator was not passed in when the EntityCommandBuffer was created.

    InvalidOperationException

    Throws if this EntityCommandBuffer has already been played back.

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