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    Struct EntityManager.EntityManagerDebug

    Provides information and utility functions for debugging.

    Namespace: Unity.Entities
    Syntax
    public struct EntityManagerDebug

    Constructors

    Name Description
    EntityManagerDebug(EntityManager)

    Properties

    Name Description
    EntityCount
    MemoryInitPattern
    UseMemoryInitPattern

    Methods

    Name Description
    CheckInternalConsistency()
    GetComponentBoxed(Entity, Type)
    GetComponentBoxed(Entity, ComponentType)
    GetEntityInfo(Entity)
    IsSharedComponentManagerEmpty()
    LogEntityInfo(Entity)
    PoisonUnusedDataInAllChunks(EntityArchetype, Byte)
    SetGlobalSystemVersion(UInt32)
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