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    Struct PackedComponentDataChange

    Represents a packed component data change within a EntityChangeSet

    Namespace: Unity.Entities
    Syntax
    public struct PackedComponentDataChange

    Fields

    Name Description
    Component

    The entity and component this change is targeted.

    Offset

    The start offset for this data change.

    Size

    The size of this data change. This is be the size in ComponentData for this entry.

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