docs.unity.cn
    Show / Hide Table of Contents

    Method LoadPrefabAsync

    LoadPrefabAsync(EntityPrefabReference, SceneSystem.LoadParameters)

    Load a prefab by its weak reference id. A PrefabRoot component is added to the returned entity when the load completes.

    Declaration
    public Entity LoadPrefabAsync(EntityPrefabReference prefabReferenceId, SceneSystem.LoadParameters parameters = default(SceneSystem.LoadParameters))
    Parameters
    Type Name Description
    EntityPrefabReference prefabReferenceId
    SceneSystem.LoadParameters parameters

    The load parameters for the prefab.

    Returns
    Type Description
    Entity

    An entity representing the loading state of the prefab.

    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on Wednesday, July 6, 2022
    Terms of use