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    Struct BufferAccessor<T>

    Namespace: Unity.Entities
    Syntax
    [NativeContainer]
    public struct BufferAccessor<T>
        where T : struct, IBufferElementData
    Type Parameters
    Name Description
    T

    Constructors

    Name Description
    BufferAccessor(Byte*, Int32, Int32, Int32)

    Properties

    Name Description
    Item[Int32]
    Length
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