Method Register
Register(Type, String, Type, String)
Register binding of a runtime field with an authoring field
Declaration
public static void Register(Type runtimeComponent, string runtimeField, Type authoringComponent, string authoringField)
Parameters
| Type | Name | Description |
|---|---|---|
| Type | runtimeComponent | Type of the runtime component. Must implement IComponentData. |
| String | runtimeField | Name of the runtime field. |
| Type | authoringComponent | Type of the authoring component. Must derive from UnityEngine.Component. |
| String | authoringField | Name of the authoring field. |
Exceptions
| Type | Condition |
|---|---|
| InvalidOperationException | Thrown if registering the same runtime field more than once. |