docs.unity.cn
    Show / Hide Table of Contents

    Constructor BlobBuilder

    BlobBuilder(AllocatorManager.AllocatorHandle, Int32)

    Constructs a BlobBuilder object.

    Declaration
    public BlobBuilder(AllocatorManager.AllocatorHandle allocator, int chunkSize = 65536)
    Parameters
    Type Name Description
    AllocatorManager.AllocatorHandle allocator

    The type of allocator to use for the BlobBuilder's internal, temporary data. Use Temp unless the BlobBuilder exists across more than four Unity frames.

    Int32 chunkSize

    (Optional) The minimum amount of memory to allocate while building an asset. The default value should suit most use cases. A smaller chunkSize results in more allocations; a larger chunkSize could increase the BlobBuilder's total memory allocation (which is freed when you dispose of the BlobBuilder.

    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023