docs.unity.cn
    Show / Hide Table of Contents

    Method GetComponentTypeHandle

    GetComponentTypeHandle<T>(Boolean)

    Manually gets the run-time type information required to access an array of component data in a chunk.

    Declaration
    public ComponentTypeHandle<T> GetComponentTypeHandle<T>(bool isReadOnly = false)
        where T : struct, IComponentData
    Parameters
    Type Name Description
    Boolean isReadOnly

    Whether the component data is only read, not written. Access components as read-only whenever possible.

    Returns
    Type Description
    ComponentTypeHandle<T>

    An object representing the type information required to safely access component data stored in a chunk.

    Type Parameters
    Name Description
    T

    A struct that implements IComponentData.

    Remarks

    Remember to call Update(SystemBase).

    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023