Struct EntitiesJournaling.SystemView
System view into journal buffer.
Namespace: Unity.Entities
Syntax
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
public readonly struct SystemView : IEquatable<EntitiesJournaling.SystemView>
Properties
| Name | Description |
|---|---|
| Handle | The system untyped handle. |
| Name | The system name. |
| Type | The system type index. |
Methods
| Name | Description |
|---|---|
| Equals(Object) | |
| Equals(EntitiesJournaling.SystemView) | |
| GetHashCode() | |
| ToString() |
Operators
| Name | Description |
|---|---|
| Equality(EntitiesJournaling.SystemView, EntitiesJournaling.SystemView) | |
| Inequality(EntitiesJournaling.SystemView, EntitiesJournaling.SystemView) |