docs.unity.cn
    Show / Hide Table of Contents

    Method SetChunkComponentData

    SetChunkComponentData<T>(ArchetypeChunk, T)

    Sets the value of a chunk component.

    Declaration
    [GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleComponentData)})]
    public void SetChunkComponentData<T>(ArchetypeChunk chunk, T componentValue)
        where T : struct, IComponentData
    Parameters
    Type Name Description
    ArchetypeChunk chunk

    The chunk to modify.

    T componentValue

    The component data to set.

    Type Parameters
    Name Description
    T

    The component type.

    Remarks

    A chunk component is common to all entities in a chunk. You can access a chunk IComponentData instance through either the chunk itself or through an entity stored in that chunk.

    Exceptions
    Type Condition
    ArgumentException

    Thrown if the ArchetypeChunk object is invalid.

    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023