Method TryGetSingletonBuffer
TryGetSingletonBuffer<T>(out DynamicBuffer<T>, Boolean)
Gets the value of a singleton buffer component, and returns whether or not a singleton buffer component of the specified type exists in the World. Note that if querying a singleton buffer component from a system-associated entity, the query must include either EntityQueryOptions.IncludeSystems or the SystemInstance component.
Declaration
[GenerateTestsForBurstCompatibility(GenericTypeArguments = new Type[]{typeof(BurstCompatibleBufferElement)})]
public bool TryGetSingletonBuffer<T>(out DynamicBuffer<T> value, bool isReadOnly = false)
where T : struct, IBufferElementData
Parameters
Type | Name | Description |
---|---|---|
DynamicBuffer<T> | value | The buffer. if an Entity with the specified type does not exist in the World, this is assigned a default value |
Boolean | isReadOnly | Whether the buffer data is read-only or not. Set to false by default. |
Returns
Type | Description |
---|---|
Boolean | True, if exactly one Entity matches the EntityQuery with the provided component type. |
Type Parameters
Name | Description |
---|---|
T | The IBufferElementData subtype of the singleton buffer component. This component type must not implement IEnableableComponent |