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    Method AddNone

    AddNone(ComponentType)

    Obsolete. Use Unity.Entities.EntityQueryBuilder.WithNone(Unity.Entities.ComponentType*,System.Int32) instead.

    Declaration
    [Obsolete("Use WithNone<T,...> instead, or WithNone(INativeList) if component types are not known at compile time. (RemovedAfter Entities 1.0)", false)]
    public EntityQueryBuilder AddNone(ComponentType t)
    Parameters
    Type Name Description
    ComponentType t

    The component type

    Returns
    Type Description
    EntityQueryBuilder

    The builder object that invoked this method.

    Remarks

    Obsolete. Use Unity.Entities.EntityQueryBuilder.WithNone(Unity.Entities.ComponentType*,System.Int32) instead.

    Add a "none" matching type to the current query. Types in the None list are never written to. If the AccessModeType field of the provided component type is ReadWrite, will be forced to ReadOnly in the query.

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