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    Method PatchEntities

    PatchEntities(EntityRemapUtility.EntityPatchInfo*, Int32, EntityRemapUtility.BufferEntityPatchInfo*, Int32, Byte*, Int32, ref NativeArray<EntityRemapUtility.EntityRemapInfo>)

    Applies a set of entity patches.

    Declaration
    public static void PatchEntities(EntityRemapUtility.EntityPatchInfo*scalarPatches, int scalarPatchCount, EntityRemapUtility.BufferEntityPatchInfo*bufferPatches, int bufferPatchCount, byte *chunkBuffer, int entityCount, ref NativeArray<EntityRemapUtility.EntityRemapInfo> remapping)
    Parameters
    Type Name Description
    EntityRemapUtility.EntityPatchInfo* scalarPatches

    The scalar patches to apply.

    Int32 scalarPatchCount

    The number of scalar patches.

    EntityRemapUtility.BufferEntityPatchInfo* bufferPatches

    The buffer patches to apply.

    Int32 bufferPatchCount

    The number of buffer patches.

    Byte* chunkBuffer

    The chunk buffer, where the patches are applied.

    Int32 entityCount

    The number of entities in the chunk.

    NativeArray<EntityRemapUtility.EntityRemapInfo> remapping

    The remapping array.

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