Enum SceneLoadFlags
Contains flags that control the load process for sub-scenes.
Namespace: Unity.Entities
Syntax
[Flags]
public enum SceneLoadFlags
Fields
Name | Description | Value |
---|---|---|
DisableAutoLoad | Prevents adding a RequestSceneLoaded to the SubScene section entities when it gets created. If loading a GameObject scene, setting this flag is equivalent to setting activateOnLoad to false. |
1 |
BlockOnImport | Wait for the SubScene to be fully converted (only relevant for Editor and LiveLink) and its header loaded |
2 |
BlockOnStreamIn | Disable asynchronous streaming, SubScene section will be fully loaded during the next update of the streaming system |
4 |
LoadAdditive | [DEPRECATED] Set whether to load additive or not. This only applies to GameObject based scenes, not subscenes. |
8 |
NewInstance | Loads a new instance of the subscene |
16 |