Method TryGetSingletonBuffer
TryGetSingletonBuffer<T>(out DynamicBuffer<T>, Boolean)
Gets the value of a singleton buffer component, and returns whether or not a singleton buffer component of the specified type exists in the World.
Declaration
public static bool TryGetSingletonBuffer<T>(out DynamicBuffer<T> value, bool isReadOnly = false)
where T : struct, IBufferElementData
Parameters
Type | Name | Description |
---|---|---|
DynamicBuffer<T> | value | The buffer. If an Entity with the specified type doesn't exist in the World, this is assigned a default value |
Boolean | isReadOnly | Whether the buffer data is read-only or not. Set to false by default. |
Returns
Type | Description |
---|---|
Boolean | True, if exactly one Entity exists in the World with the provided component type. |
Type Parameters
Name | Description |
---|---|
T | The IBufferElementData subtype of the singleton buffer component. This component type must not implement IEnableableComponent |
Remarks
Not working in Entities.ForEach, IJobEntity, Utility methods, and Aspects