docs.unity.cn
    Show / Hide Table of Contents

    Method TryGetSingletonEntity

    TryGetSingletonEntity<T>(out Entity)

    Gets the singleton Entity, and returns whether or not a singleton Entity of the specified type exists in the World.

    Declaration
    public static bool TryGetSingletonEntity<T>(out Entity value)
        where T : struct
    Parameters
    Type Name Description
    Entity value

    The Entity associated with the specified singleton component. If a singleton of the specified types does not exist in the current World, this is set to Entity.Null

    Returns
    Type Description
    Boolean

    True, if exactly one Entity exists in the World with the provided component type.

    Type Parameters
    Name Description
    T

    The IComponentData subtype of the singleton component. This component type must not implement IEnableableComponent

    Remarks

    Not working in Entities.ForEach, IJobEntity, Utility methods, and Aspects

    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Wednesday, June 21, 2023