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    Class WorldSystemFilterAttribute

    For internal use only.

    Inheritance
    Object
    Attribute
    WorldSystemFilterAttribute
    Namespace: Unity.Entities
    Syntax
    [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
    public sealed class WorldSystemFilterAttribute : Attribute, _Attribute
    Remarks

    Defines where internal Unity systems should be created. The existence of these Worlds is subject to change.

    Constructors

    Name Description
    WorldSystemFilterAttribute(WorldSystemFilterFlags, WorldSystemFilterFlags)

    For internal use only.

    Fields

    Name Description
    ChildDefaultFilterFlags

    The World children of this system (group) should belong in by default.

    FilterFlags

    The World the system belongs in.

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