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    Method LoadPrefabAsync

    LoadPrefabAsync(WorldUnmanaged, EntityPrefabReference, SceneSystem.LoadParameters)

    Load a prefab by its weak reference id. A PrefabRoot component is added to the returned entity when the load completes.

    Declaration
    public static Entity LoadPrefabAsync(WorldUnmanaged world, EntityPrefabReference prefabReferenceId, SceneSystem.LoadParameters parameters = default(SceneSystem.LoadParameters))
    Parameters
    Type Name Description
    WorldUnmanaged world

    The World in which the prefab is loaded.

    EntityPrefabReference prefabReferenceId

    The weak asset reference to the prefab.

    SceneSystem.LoadParameters parameters

    The load parameters for the prefab.

    Returns
    Type Description
    Entity

    An entity representing the loading state of the prefab.

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