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    Method CompleteLoad

    CompleteLoad(ref SystemState, Entity, Entity, EntityPrefabReference)

    Marks a prefab as loaded and cleans up the in progress state.

    Declaration
    public static void CompleteLoad(ref SystemState state, Entity sceneEntity, Entity prefabRoot, EntityPrefabReference weakReferenceId)
    Parameters
    Type Name Description
    SystemState state

    The entity system state.

    Entity sceneEntity

    The entity representing the loading state of the scene.

    Entity prefabRoot

    The root entity of a converted prefab.

    EntityPrefabReference weakReferenceId

    The prefab reference used to initiate the load.

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