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    Struct BlendShapeWeight

    Float buffer that contains weight values that determine how much a corresponding blend shape is applied to the mesh.

    Namespace: Unity.Deformations
    Syntax
    public struct BlendShapeWeight : IBufferElementData
    Remarks

    This data structure is used for mesh deformations.

    Fields

    Name Description
    Value

    The weight value of the blend shape.

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