Class RemoteContentCatalogBuildUtility
Utility class for creating remote content data.
Namespace: Unity.Entities.Content
Syntax
public static class RemoteContentCatalogBuildUtility
Methods
| Name | Description |
|---|---|
| BuildContent(HashSet<Hash128>, Hash128, BuildTarget, String) | Builds content for the player. This can be used in conjunction with PublishContent to prepare a content update. |
| PublishContent(String, String, Func<String, IEnumerable<String>>, Boolean) | Publish a folder of files. This will copy or move files from the build folder to the target folder and rename them to the content hash. Remote catalogs will also be created. |