docs.unity.cn
    Show / Hide Table of Contents

    Method LoadAsync

    LoadAsync()

    Directs the object to begin loading. This will increase the reference count for each call to the same id. Release must be called for each Load call to properly release resources.

    Declaration
    public void LoadAsync()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023