Struct EntitiesJournaling.EntityView
Entity view into journal buffer.
Namespace: Unity.Entities
Syntax
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
public readonly struct EntityView : IEquatable<EntitiesJournaling.EntityView>
Properties
| Name | Description |
|---|---|
| Index | The entity index. |
| Name | The entity display name. |
| Reference | An entity that matches the index, version and world sequence number, if it exists. |
| Version | The entity version. |
| WorldSequenceNumber | The entity world sequence number. |
Methods
| Name | Description |
|---|---|
| Equals(Object) | |
| Equals(EntitiesJournaling.EntityView) | |
| GetHashCode() | |
| ToString() |
Operators
| Name | Description |
|---|---|
| Equality(EntitiesJournaling.EntityView, EntitiesJournaling.EntityView) | |
| Inequality(EntitiesJournaling.EntityView, EntitiesJournaling.EntityView) |