Constructor EntityGuid
EntityGuid(Int32, Int32, UInt32, UInt32)
Initializes a new instance of the EntityGuid.
Declaration
public EntityGuid(int originatingId, int originatingSubId, uint namespaceId, uint serial)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | originatingId | Session-unique ID for the originating object. This is typically the authoring GameObject's InstanceID. |
| Int32 | originatingSubId | Secondary session-unique ID for the originating object. This is typically the authoring Component's InstanceID. |
| UInt32 | namespaceId | A unique number to identify the namespace |
| UInt32 | serial | A unique number used to differentiate Entities associated with the same originating object and namespace |