Struct BakingOnlyEntity
The entity will be stripped out before it appears in the live game world.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
public struct BakingOnlyEntity : IComponentData, IQueryTypeParameter
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}