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    Method GetAllSystems

    GetAllSystems(WorldSystemFilterFlags, bool)

    Calculates a list of all systems filtered with WorldSystemFilterFlags, [DisableAutoCreation] etc. Prefer GetAllSystemTypeIndices where possible to avoid extra reflection.

    Declaration
    public static IReadOnlyList<Type> GetAllSystems(WorldSystemFilterFlags filterFlags, bool requireExecuteInEditor = false)
    Parameters
    Type Name Description
    WorldSystemFilterFlags filterFlags

    The filter flags to search for.

    bool requireExecuteInEditor

    Optionally require that [WorldSystemFilter(WorldSystemFilterFlags.Editor)] is present on the system. This is used when creating edit mode worlds.

    Returns
    Type Description
    IReadOnlyList<Type>

    The list of filtered systems

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