Struct EntitiesJournaling.SystemView
System view into journal buffer.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
public readonly struct EntitiesJournaling.SystemView
Properties
| Name | Description |
|---|---|
| Handle | The system untyped handle. |
| Name | The system name. |
| Type | The system type index. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Indicates whether this instance and a specified object are equal. |
| Equals(SystemView) | Indicates whether the current object is equal to another object of the same type. |
| GetHashCode() | Returns the hash code for this instance. |
| ToString() | Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| operator ==(SystemView, SystemView) | |
| operator !=(SystemView, SystemView) |