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    Class RegisterGenericSystemTypeAttribute

    When added as an assembly-level attribute, allows creating generic ISystems, which will not work without being registered this way.

    Inheritance
    object
    Attribute
    RegisterGenericSystemTypeAttribute
    Namespace: Unity.Entities
    Assembly: solution.dll
    Syntax
    [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
    public class RegisterGenericSystemTypeAttribute : Attribute

    Constructors

    Name Description
    RegisterGenericSystemTypeAttribute(Type)

    Registers a fully closed generic system type with the TypeManager

    Fields

    Name Description
    ConcreteType

    Fully closed generic system type to register with the TypeManager

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