Field SectionIndex
Index of the scene section where the GameObject and its children belong to.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[FormerlySerializedAs("SectionId")]
public int SectionIndex
Returns
| Type | Description |
|---|---|
| int |
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}