Method AddSystem
AddSystem<T>(World)
Obsolete. Use CreateSystem<T>() instead.
Declaration
[Obsolete("Use World.CreateSystem instead")]
public static SystemHandle AddSystem<T>(this World self) where T : unmanaged, ISystem
Parameters
| Type | Name | Description |
|---|---|---|
| World | self | The World |
Returns
| Type | Description |
|---|---|
| SystemHandle |
Type Parameters
| Name | Description |
|---|---|
| T | The system |