Struct IsSectionLoaded
The tag component is added to scene entities when they are loaded.
Namespace: Unity.Scenes
Assembly: solution.dll
Syntax
public struct IsSectionLoaded : IComponentData, IQueryTypeParameter
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}