{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Struct ResolvedSectionEntity | Entities | 1.2.0-exp.3
docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Struct ResolvedSectionEntity

    The ResolvedSectionEntity buffer registers all the scene section entities in an scene entity.

    Implements
    IBufferElementData
    Namespace: Unity.Scenes
    Assembly: solution.dll
    Syntax
    public struct ResolvedSectionEntity : IBufferElementData

    Fields

    Name Description
    SectionEntity

    Section Entity

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)