{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Enum SceneSystem.UnloadParameters | Entities | 1.2.0-exp.3
docs.unity.cn
Search Results for

    Show / Hide Table of Contents

    Enum SceneSystem.UnloadParameters

    Flags controlling the unload process for SubScenes.

    Namespace: Unity.Scenes
    Assembly: solution.dll
    Syntax
    [Flags]
    public enum SceneSystem.UnloadParameters

    Fields

    Name Description
    Default

    Options for the default unloading behavior. Destroys the request scene loaded entity, but preserves the section and scene entities when the unload completes.

    DestroyMetaEntities

    In addition, it destroys the scene and sections meta entities when unloading the scene.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)