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    Method InverseTransformDirection

    InverseTransformDirection(in float4x4, in float3)

    Transforms a 3D direction by the inverse of a 4x4 transformation matrix.

    Declaration
    public static float3 InverseTransformDirection(this in float4x4 m, in float3 d)
    Parameters
    Type Name Description
    float4x4 m

    A transformation matrix

    float3 d

    A vector representing a direction in 3D space. This vector does not need to be normalized.

    Returns
    Type Description
    float3

    A vector containing the transformed direction. This vector will not necessarily be unit-length.

    Remarks

    This method assumes that m is an affine transformation matrix.

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