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    Class StandardShaderSample

    Inheritance
    Object
    SampleBase
    ShaderSample
    StandardShaderSample
    Inherited Members
    ShaderSample.id
    ShaderSample.GetInputParameters()
    ShaderSample.GetInputTextures()
    SampleBase.Free()
    Namespace: USD.NET.Unity
    Syntax
    [Serializable]
    [UsdSchema("Shader")]
    public class StandardShaderSample : ShaderSample

    Constructors

    StandardShaderSample()

    Declaration
    public StandardShaderSample()

    Fields

    albedo

    Declaration
    [InputParameter("_Color")]
    public Connectable<Color> albedo
    Field Value
    Type Description
    Connectable<Color>

    albedoMap

    Declaration
    [InputTexture("_MainTex")]
    public Connectable<Color> albedoMap
    Field Value
    Type Description
    Connectable<Color>

    cutoff

    Declaration
    [InputParameter("_Cutoff")]
    public Connectable<float> cutoff
    Field Value
    Type Description
    Connectable<Single>

    detailAlbedoMap

    Declaration
    [InputTexture("_DetailAlbedoMap")]
    [RequireShaderKeywords("_DETAIL_MULX2")]
    public Connectable<Color> detailAlbedoMap
    Field Value
    Type Description
    Connectable<Color>

    detailMask

    Declaration
    [InputTexture("_DetailMask")]
    public Connectable<Color> detailMask
    Field Value
    Type Description
    Connectable<Color>

    detailNormalMap

    Declaration
    [InputTexture("_DetailNormalMap")]
    [RequireShaderKeywords("_DETAIL_MULX2")]
    public Connectable<Color> detailNormalMap
    Field Value
    Type Description
    Connectable<Color>

    detailNormalMapScale

    Declaration
    [InputParameter("_DetailNormalMapScale")]
    public Connectable<float> detailNormalMapScale
    Field Value
    Type Description
    Connectable<Single>

    dstBlend

    Declaration
    [InputParameter("_DstBlend")]
    public Connectable<float> dstBlend
    Field Value
    Type Description
    Connectable<Single>

    emission

    Declaration
    [InputParameter("_EmissionColor")]
    public Connectable<Color> emission
    Field Value
    Type Description
    Connectable<Color>

    emissionMap

    Declaration
    [InputTexture("_EmissionMap")]
    [RequireShaderKeywords("_EMISSION")]
    public Connectable<Color> emissionMap
    Field Value
    Type Description
    Connectable<Color>

    enableGlossyReflections

    Declaration
    [InputParameter("_GlossyReflections")]
    public Connectable<bool> enableGlossyReflections
    Field Value
    Type Description
    Connectable<Boolean>

    enableGpuInstancing

    Declaration
    [UsdNamespace("info")]
    public bool enableGpuInstancing
    Field Value
    Type Description
    Boolean

    enableSpecularHighlights

    Declaration
    [InputParameter("_SpecularHighlights")]
    public Connectable<bool> enableSpecularHighlights
    Field Value
    Type Description
    Connectable<Boolean>

    metallicMap

    Declaration
    [InputTexture("_MetallicGlossMap")]
    [RequireShaderKeywords("_METALLICGLOSSMAP")]
    public Connectable<float> metallicMap
    Field Value
    Type Description
    Connectable<Single>

    metallicScale

    Declaration
    [InputParameter("_Metallic")]
    public Connectable<float> metallicScale
    Field Value
    Type Description
    Connectable<Single>

    normalMap

    Declaration
    [InputTexture("_BumpMap")]
    [RequireShaderKeywords("_NORMALMAP")]
    public Connectable<Color> normalMap
    Field Value
    Type Description
    Connectable<Color>

    normalMapScale

    Declaration
    [InputParameter("_BumpScale")]
    public Connectable<float> normalMapScale
    Field Value
    Type Description
    Connectable<Single>

    occlusionMap

    Declaration
    [InputTexture("_OcclusionMap")]
    public Connectable<float> occlusionMap
    Field Value
    Type Description
    Connectable<Single>

    occlusionMapScale

    Declaration
    [InputParameter("_OcclusionStrength")]
    public Connectable<float> occlusionMapScale
    Field Value
    Type Description
    Connectable<Single>

    parallaxMap

    Declaration
    [InputTexture("_ParallaxMap")]
    [RequireShaderKeywords("_PARALLAXMAP")]
    public Connectable<Color> parallaxMap
    Field Value
    Type Description
    Connectable<Color>

    parallaxMapScale

    Declaration
    [InputParameter("_Parallax")]
    public Connectable<float> parallaxMapScale
    Field Value
    Type Description
    Connectable<Single>

    renderingMode

    Declaration
    [InputParameter("_Mode")]
    public Connectable<float> renderingMode
    Field Value
    Type Description
    Connectable<Single>

    smoothness

    Declaration
    [InputParameter("_Glossiness")]
    public Connectable<float> smoothness
    Field Value
    Type Description
    Connectable<Single>

    smoothnessScale

    Declaration
    [InputParameter("_GlossMapScale")]
    public Connectable<float> smoothnessScale
    Field Value
    Type Description
    Connectable<Single>

    smoothnessTextureChannel

    Declaration
    [InputParameter("_SmoothnessTextureChannel")]
    public Connectable<float> smoothnessTextureChannel
    Field Value
    Type Description
    Connectable<Single>

    srcBlend

    Declaration
    [InputParameter("_SrcBlend")]
    public Connectable<float> srcBlend
    Field Value
    Type Description
    Connectable<Single>

    uvSetForSecondaryTextures

    Declaration
    [InputParameter("_UVSec")]
    public Connectable<float> uvSetForSecondaryTextures
    Field Value
    Type Description
    Connectable<Single>

    zwrite

    Declaration
    [InputParameter("_ZWrite")]
    public Connectable<float> zwrite
    Field Value
    Type Description
    Connectable<Single>
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